Dear
CCA participants,
Welcome
to Continental Chess Online Tournaments.
As
this is an online tournament, we would first like to go over some basic
guidelines so that all participants are ready to play on ICC. Please review
these guidelines and the more detailed rules and procedures prior to playing in
a Continental Chess event.
We
look forward to seeing you all at a future Continental Chess event!
How to play
Follow these three simple steps to play:
a.
Visit playcca.com in order to play. Using the play page is highly
recommended. Using Blitzin or other web software is allowed but the player
accepts any risks by not using the recommended play page.
2.
Click the MEMBER LOGIN
button on the left menu.
3.
Enter your username and
password and click Submit.
4.
Once logged in correctly games will begin automatically at the
designated start times. No further action is required.
5.
You MUST BE LOGGED in at the start of each round in order to get
paired
Important information regarding how to play
·
**If a player is not going to play a future round, or is withdrawing
from the tournament, they must inform the Zoom TD at least 30 minutes before
the next scheduled round.
·
PLEASE DO NOT FORFEIT.
We want to make sure all players get to play every round if logged in
correctly!
Tournament
Standings/Pairings
Each round, the game by game standings
and pairings will be available during the event in real time on the ICC Grids
at CCAgrid.com
----The
above will help players log in to ICC and start their tournament games. Below
lists other rules, guidelines, and procedures in more detail. This includes
Zoom Rules and Requirements, Troubleshooting/Contact with TDs, Disconnection
Policy, and appropriate Fair Play measures.
Zoom Requirements for CCA:
A side-rear view zoom camera is required to be
eligible for all prizes with video on showing the player in their playing environment
with view of the screen. Preferred is a double camera setup including a normal
front view as well. The TD will be looking for a view that shows the player (including
their hands so we can see they are not accessing another device) and the
player’s computer.
Players who are
not visible on Zoom will not be eligible for any prize.
Guidance
for joining Zoom Meeting Rooms:
·
Make sure to test Zoom by arriving early (~30 min) to the event. We also recommend attending a
walkthrough of how to setup Zoom if this is offered during the week prior to
the event.
·
Players are recommended to stay logged in to zoom but can turn their
cameras off once done with their games. They also can leave the Zoom area once
they have completed their game for that round. They should expect to join the
correct Zoom meeting rooms 15 minutes before the next scheduled round.
o
Players who log out of zoom after their games are over risk not being
re-admitted quickly because TD’s may be occupied with other tasks
Zoom Rules:
*****Being
on Zoom and ICC is not the same thing! Players must be logged into ICC as well
as the Zoom call in order to play in the tournament.
Break Policy:
The
number of breaks initially permitted by the tournament will depend on the time
control. If a player leaves his seat but
remains visible on Zoom, that is not considered a break.
o
Game/45 or
faster: One break per round.
o
Game/60 to
Game/75: Two breaks per round
o
Game/90 or
slower: Three breaks per round
Additional
breaks may be penalized at the tournament director's discretion and will be a
factor considered in "fair play" measures.
Troubleshooting/Contact with a TD:
1.
If
you have a problem during your game, or if you need a tournament director for
any reason, you should take these steps in the following order.
· Contact
the Zoom TD via the Zoom
chat. The Zoom TD will respond and communicate with the player. Do not wait until
the end of your game. If it appears your opponent has not moved for a
considerable amount of time, the player should contact the zoom TD.
· Use
the channel chatroom in ICCsetup
for the tournament (Channel 385)
i. If you do not get a quick response
from your Zoom TD, then ICC tournament managers may be able to help you more
promptly.
· Use
the Chess
Control Zoom room if available for direct contact with a TD.
· Email todirector@chess.usif no reply.
2. If a TD needs to contact
the player during the game they will take the following approach
· Contacting the
player on Zoom via the Zoom chat
i. Responding to the TD in a reasonable amount of time is the player’s responsibility
· Sending a “tell” (Message from a director) in ICC directly
to the player. Usually this will relay them back to the Zoom chat for more
information
· Contacting the
player via registration information
·
Report it directlyto their Zoom TD for direct
assistance.
·
Email to director@chess.us
·
****Note: All Games are reviewed for
fair-play analysis by the ICC Fair-Play Team.
Disconnection Policy:
Disconnecting before the start may remove you
from the tournament. If you disconnect after the start, you will not be removed
automatically, but you need to return as soon as possible, or the tournament
directors will rule your game a forfeit loss.
If both players have made at least one move, and
a player then becomes disconnected to the ICC server, the disconnected player
must reconnect to ICC as soon as possible and wait for ICC to restart the game
or type /resume in the main console. The players should make every effort to
resume the game.
If a player’s opponent appears not to have moved
for a long time, that player should advise the Zoom TD in their zoom meeting right
away. This could mean that one of the players is not synchronized
with the ICC server during the game, even though it may appear to be the
opponent’s move, it is the player’s clock which will continue to run.
The Tournament Director may decide to award a
rated win to the opponent of a disconnected or unsynchronized player, who has
made at least one move in the game, before the time on that player’s clock has
expired, if a reasonable amount of time has elapsed without reconnection to the
ICC server.
Successfully playing US Chess
online rated games are subject to one’s ability to use the various interfaces
to connect and play. The ICC, the Tournament Organizers or US Chess, cannot be
responsible for games lost due to an entrant’s difficulty remaining connected
or inability to use the programs used to play. Completed games cannot and will
not be re-started, resumed or ratings adjusted for any reason.
Other
Rules for Online Events
A player must not enter the
tournament on more than one username, or risk being forfeited on both
usernames.
A player is not permitted to play
in other events while simultaneously playing in a CCA Event
Use
of computer chess engines, databases, chess books, magazines, written notes and
any other form of external assistance while playing is strictly
prohibited. Assistance from other players is also prohibited and will result in
disqualification as well as further sanctions as laid out by ICC's User Agreement and Policy rules.
By
entering this tournament, I agree to the following.
I will not give my password to anyone.
I will not share my account.
I am the only person allowed to use my account.
Specifically, I will not allow other people to use my account.
I will not use any account which does not belong to me.
I will not use chess database software, analysis software, chess engines or any
outside assistance of any kind to assist one’s game while playing US Chess
rated games on the Internet Chess Club. I acknowledge and agree that the ICC,
CCA and US Chess has the right to monitor such activity and further agree to
indemnify, defend and hold the ICC, CCA and US Chess harmless from and against
any and all liabilities, claims, causes of action or damages (including
attorney's fees) arising from the Company's exercise of its rights herein.
The tournament director may, at his or her discretion, refuse to allow a player
to enter the tournament or remove a player from the tournament, for any reason,
including, but not limited to: connection problems, excessive lag, failure to
start tournament games promptly, failure to resume tournament games promptly,
disruptive behavior in the tournament or zoom room, suspicion that the player
is receiving outside assistance, suspicion that the player is using computer
assistance, or discovery that the account or player has a previous history of violating
ICC rules. The tournament director is not obligated to disclose the reason for
his or her decision, and his or her decision is final. There is no process for
appeal.
"FAIR PLAY"
Measures
All games played in US Chess rated tournaments will be analyzed using ICC's
sophisticated anti-cheating tools. Such analysis will include, but not be
limited to, comparing moves played to the recommendations of various engines.
Players suspected of violating the Fair Play rules may: 1) have their results
and any prize eligibility canceled, 2) be banned from future play on ICC, 3) be
banned from future events both online and over the board, and 4) be reported to
the US Chess Ethics Committee, leading to possible suspension of US Chessmembership.
Furthermore, the team of the player may be penalized at the tournament
director’s discretion.
The ICC tournament directors may, at their
discretion, rule that all games of a player in a tournament are forfeited due
to a fair play violation. The scores of the forfeited players’ opponents shall
be adjusted as follows:
A)
If the
tournament has been concluded, or there is one round remaining, the last
opponent of the disqualified player shall receive a win by forfeit. Other
opponents who lost to the disqualified player shall receive a half point bye,
and other opponents who drew with the disqualified player shall receive a win
by forfeit. Anyone who defeated the disqualified player shall retain a rated
win instead of a forfeit win.
B)
If two or more
rounds remain, all opponents of the disqualified player shall receive a win by
forfeit, unless they defeated the disqualified player in which case they will
retain a rated win.
The
tournament results will not be final while “fair play” analysis of all games
takes place. This process usually takes about three weeks as all games are
reviewed
Neither
ICC, CCA, nor US Chess are responsible for things that can happen with internet
play. Examples of this can be: slips or dropped pieces; returning a piece back
to its original place and accidentally setting it on the wrong square; game
boards disappearing; etc. This list is not all-inclusive, as there may be other
issues that we cannot control as well.
Participants
are expected to use the same computer during the whole tournament.